What is going on? My first attempt ever modeling a face. Looks really saggy and weird looking. At the time I was pretty proud of myself.
Starting to look more like him! Working between views, I was able to start giving his face some depth without getting super detailed yet. Still modeling the one side of the face before reflecting it.
There we go! At this point I had the basic structure down, minus the divots along the top and side of his head. Those were the hardest to make while keeping the polygons four sided and avoiding any six pointed stars.
Basic lighting test to try and figure out how it all works in Maya. At this point the model was pretty much ready to go, and I just needed to texture him!